
The Project:
When I first started at Chip Theory Games, the Kickstarter for Undertow had just funded, and I jumped right in to help prepare the files for printing. These two games were add-ons that were also being created at the same time. Although most of the artwork was already set, since it had to match the base game design, I got to design some of the newer card templates and reference sheets. The biggest challenge was to make a design that looked like it matched the previous style and wasn’t so similar that you couldn’t easily tell the difference between the multiple card types.
Client:
Chip Theory Games
Program(s) Used:
Illustrator, Photoshop, and InDesign


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