When I first started at Chip Theory Games, the Kickstarter for Undertow had just funded, and I jumped right in to help prepare the files for printing. These two games were add-ons that were also being created at the same time. Although most of the artwork was already set, since it had to match the base game design, I got to design some of the newer card templates and reference sheets. The biggest challenge was to make a design that looked like it matched the previous style and wasn’t so similar that you couldn’t easily tell the difference between the multiple card types.
Chip Theory Games
Illustrator, Photoshop, and InDesign