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Melonie Lavely

Designer | Production Artist | Maker of Things

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Undertow Waterlogged Book

Graphic Design
photo of a leather-bound journal on a wood background

The Project:
This was one of my very first projects at Chip Theory Games. The stand-alone expansion board game, Too Many Bones: Undertow, needed a supplemental art and story book (The Waterlogged Book). The book had to be similar to the previous Too Many Bones supplemental book (The Liberation Log Book), but the previous book was burnt. This book needed to look like it was waterlogged. The leather outer part of the book was already figured out, but the logo on the front and design inside hadn’t yet been created. Using the Liberation Log Book as a guide, I designed this book with a similar parchment background, but added elements of water and water damage to the pages.

Client:
Chip Theory Games

Program(s) Used:
Illustrator, Photoshop, and InDesign

First page in a leather-bound journal
closeup page of text in a leather-bound journal
closeup page of pair on a raft rendering
closeup page of goblin renderings
open leather-bound journal to a page with text and a character rendering
closeup page of a journal with text and a character rendering
closeup of a burned logo in leather
photo of a leather-bound journal on a wood background

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