
The Project:
This was one of my very first projects at Chip Theory Games. The stand-alone expansion board game, Too Many Bones: Undertow, needed a supplemental art and story book (The Waterlogged Book). The book had to be similar to the previous Too Many Bones supplemental book (The Liberation Log Book), but the previous book was burnt. This book needed to look like it was waterlogged. The leather outer part of the book was already figured out, but the logo on the front and design inside hadn’t yet been created. Using the Liberation Log Book as a guide, I designed this book with a similar parchment background, but added elements of water and water damage to the pages.
Client:
Chip Theory Games
Program(s) Used:
Illustrator, Photoshop, and InDesign








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