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Melonie Lavely

Designer | Production Artist | Maker of Things

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End of the Line

Graphic Design
close up of End of the Line board game

The Project:
The company had a game idea and a roughed-out prototype that they had been using for play-testing. They gave me all of their assets and the idea that they wanted the art to be reminiscent of the Cold War Era with maybe a bit of Donna Reed. I was also given a Pinterest page to visit for ideas that included images that they liked. We started the project in color, moved to black and white, and ended up choosing a limited color palette for the final design. Similarly, the project went from more Donna Reed-ish and light, to dark, and ended up somewhere in the middle.

Client:
Fight in a Box

Program(s) Used:
Illustrator, Photoshop, and InDesign

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